Model techniques map
Techniquesoptimizationtraining runtime

specific method · filed under optimization

GPU-to-GPU weight synchronization over GPUDirect RDMA

Transferring weights with NCCL point-to-point operations over GPUDirect RDMA without intermediate host-memory or object-storage offload.

Also called GPU-to-GPU weight transfer.

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How sources treat it

One count per evidence span, weakest treatment to strongest.

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Evidence

1 span quoted from the sources, strongest treatment first.

The weight sync uses NCCL point-to-point primitives over GPUDirect RDMA with no intermediate offload to host memory or remote object storage.

usedinference servingin LAGUNA M.1/XS.2Poolside

Filed alongside

Other methods under optimization :: training runtime.